Steam Machine: An Alternative to the Next-Gen?
Imagine a next-gen console that came in various consumer-chosen models, each with their respective tiers of hardware specs and price ranges, that ran through an intuitive open-source OS and a massive online distribution system that offered access to nearly every major and independent title in modern gaming? For some, this is the fever-pitched dream of the all-too-hopeful enthusiast trying to keep the ever-encroaching tide of invasive DRM-laden gaming and closed-console dominance at bay. But with the introduction of the Steam Machine, Valve Corporation might just succeed in making that dream a reality. But will it take hold, and for how long?